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feat: add deformable polylines/meshes - #447

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sebcrozet merged 6 commits into
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soft-bodies
Sep 18, 2026
Merged

sebcrozet merged 6 commits into
masterfrom
soft-bodies

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@sebcrozet sebcrozet commented Sep 18, 2026 •

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This adds support for:

  • Deformable polylines and deformable meshes which can have vertices updated at each frame.
  • Automatic approximate "cage" tetrahedrization. This calculates a terahedrization of an arbitrary mesh where that tetrahedrization is a volume that encloses the mesh rather than exact tetrahedrons calculated from the actual mesh triangles.
  • Parallelize composite/shape colllision detection.

@sebcrozet sebcrozet changed the title feat: deformable polylines/meshes feat: add deformable polylines/meshes Sep 18, 2026
@sebcrozet
sebcrozet merged commit 3ed66f3 into master Sep 18, 2026
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sebcrozet deleted the soft-bodies branch September 18, 2026 15:10
@sebcrozet sebcrozet mentioned this pull request Sep 18, 2026
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