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📚 Software Engineering & Game Dev Study Notes

Welcome to my personal knowledge base! This repository consolidates my learning notes, code snippets, architectural patterns, and practical guides built over my software engineering journey.


🗂️ Table of Contents

☕ 01. Backend Development

  • Java Core: Memory Management, Concurrency, Stream API tricks.
  • Spring Ecosystem: Spring Boot configurations, Spring Security, Data JPA.
  • Microservices: Service Discovery, API Gateway, Distributed Tracing.

⚛️ 02. Frontend Development

  • React & Redux: Modern Hooks, Context API, Redux Toolkit state flow.
  • Template Engines: Apache Velocity Macros and legacy/modern integration tips.

🎮 03. Game Development & Asset Pipeline

  • Unity & C#: Game programming patterns, Physics logic, ScriptableObjects.
  • Blender: Low-poly 3D modeling workflows and shortcuts.
  • Aseprite: Pixel art animation frames and palette management.

💡 04. Computer Science Fundamentals

  • Data Structures & Algorithms: Practical implementations and complexity notes.
  • Design Patterns: GoF Creational, Structural, and Behavioral patterns in Java & C#.

Note: This repository is continuously updated as I explore new technologies and refine existing concepts.

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