Full-Stack Java Developer (5+ Yrs) | Game Developer & Asset Creator
I am a Full-Stack Developer with 5+ years of experience specializing in high-performance Java enterprise backend systems, microservices architectures, and dynamic web applications. In addition to software engineering, I have a strong background in Game Development—building gameplay mechanics in Unity, modeling 3D assets in Blender, and designing 2D pixel art in Aseprite.
- 💼 Primary Focus: Scalable Microservices, RESTful APIs, Spring Ecosystem, Clean Architecture.
- 🎮 Game Dev Stack: Unity (C#), Blender (3D Modeling), Aseprite (2D Pixel Art & Animation).
- 📍 Location: Istanbul, Turkey
- 💬 Ask me about Java, Spring Boot, Microservices, React, and Game Development!
| Project Name | Description | Tech Stack |
|---|---|---|
| IdleHarvest3D | Relaxing 3D arcade-idle farming game featuring crop harvesting, market selling, upgrades, and WebGL support. | Unity 6, C#, WebGL, Unity Play |
| SpaceRunner3D | Fast-paced 3D endless runner game with custom environment shaders, animated Astra character, and WebGL support. | Unity 6, C#, WebGL, Mixamo |
| PickAndDrive | Full-stack Car Rental API featuring role-based JWT auth, 10MB multipart image uploads, and PostgreSQL persistence. | Java, Spring Boot, PostgreSQL, JWT, Docker, Render |
| CookeryTech | B2B Commercial Kitchen E-Commerce REST API with JWT security, automated TCMB rate scraper, and OpenAPI docs. | Java, Spring Boot, PostgreSQL, JWT, MapStruct |
| Backroads App | Responsive travel agency web application built with modular React components, dynamic data handling, and CI/CD deployment. | React, JavaScript, HTML5, CSS3, Netlify |
| study-notes | Centralized knowledge base covering Java, Spring, React, and Game Dev. | Markdown, Java, Unity |


