docs: clarify team credit spend order and dedupe Factories changelog - #683
docs: clarify team credit spend order and dedupe Factories changelog#683dannyneira wants to merge 3 commits into
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Document that plan-included credits drain before shared team grants, then user-scoped grants, with no personal-first option on a team. Remove duplicate Warp Factories Early Access bullets from 2026.08.18, 2026.08.19, and 2026.08.25. Co-Authored-By: Warp <agent@warp.dev>
…er-and-factories-changelog-cleanup
Co-Authored-By: Warp <agent@warp.dev>
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I'm starting a first review of this pull request. You can view the conversation on Warp. I completed the review and no human review was requested for this pull request. Comment Powered by Oz |
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Overview
This PR clarifies the credit spend order across billing docs and removes duplicated Warp Factories changelog bullets. I found one non-blocking consistency issue in the troubleshooting page wording; no security or spec concerns apply to these docs-only changes.
Concerns
- The insufficient credits page narrows the shared grant step to add-on grants, while the other edited pages use the broader shared team grants language.
Verdict
Found: 0 critical, 0 important, 1 suggestions
Approve with nits
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| On self-serve plans (Build, Max, Business), the billed principal depends on how the run was triggered: | ||
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| * **User-triggered runs** draw from the triggering user's plan-included credits first, then the team's shared add-on credit pool. | ||
| * **User-triggered runs** draw from the triggering user's plan-included credits first, then shared team add-on grants, then any remaining user-scoped grants that apply on the active team. There is no option to spend personal credits first while on a team. |
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💡 [SUGGESTION] Use the same broader "shared team grants" language here so this page also covers shared bonus grants.
| * **User-triggered runs** draw from the triggering user's plan-included credits first, then shared team add-on grants, then any remaining user-scoped grants that apply on the active team. There is no option to spend personal credits first while on a team. | |
| * **User-triggered runs** draw from the triggering user's plan-included credits first, then shared team grants, then any remaining user-scoped grants that apply on the active team. There is no option to spend personal credits first while on a team. |
| 2. Shared bonus or add-on grants available to the active team (team-wide pool first). | ||
| 3. Any remaining user-scoped bonus grants that apply on that team. | ||
| Leftover personal add-on balances from May–August 2026 are one example. | ||
| These are used only after shared grants are exhausted. |
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fix for two orphaned lines
| These are used only after shared grants are exhausted. | |
| * On Build, Max, and Business plans, Warp consumes credits in a fixed order. You cannot prioritize user-scoped grants ahead of shared team grants: | |
| 1. The triggering user's monthly credits included with their plan. | |
| 2. Shared bonus or add-on grants available to the active team (team-wide pool first). | |
| 3. The triggering user's remaining user-scoped bonus or add-on grants that apply to the active team. This includes any remaining add-on credit balance purchased between May and August 2026. Warp uses these grants only after shared team grants are exhausted. |
| On a team, that add-on step is also fixed: shared team grants drain before any | ||
| remaining user-scoped grants. You cannot choose to spend personal credits first | ||
| while on a team. |
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| On a team, that add-on step is also fixed: shared team grants drain before any | |
| remaining user-scoped grants. You cannot choose to spend personal credits first | |
| while on a team. | |
| On a team, that add-on step is also fixed: shared team grants drain before any remaining user-scoped grants. You cannot choose to spend personal credits first while on a team. |
| * **No personal-first option** — While you are on a team, you cannot spend | ||
| personal or user-scoped credits before the team's shared grants. | ||
| Team-first drawdown is intentional. |
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| * **No personal-first option** — While you are on a team, you cannot spend | |
| personal or user-scoped credits before the team's shared grants. | |
| Team-first drawdown is intentional. | |
| * **No personal-first option** — While you are on a team, you cannot spend personal or user-scoped credits before the team's shared grants. Team-first drawdown is intentional. |
Summary
Clarifies how Warp drains credits on multi-seat teams and removes repeated Warp Factories Early Access bullets from three August changelog entries.
Changes
Credit spend order
platform/team-access-billing-and-identity.mdx— fixed the user-triggered waterfall to plan-included → shared team grants → user-scoped grants; stated there is no personal-first optionplans-and-billing/pricing-faqs.mdx— same order and no personal-first callout for multi-seat teams and the May 2026 attribution FAQplans-and-billing/add-on-credits.mdx— team add-on step drains shared grants before leftover user-scoped balanceserrors/insufficient-credits.mdx— matched the same user-triggered orderChangelog cleanup
changelog/2026.mdx— removed duplicate Warp Factories Early Access new-feature bullets from 2026.08.18, 2026.08.19, and 2026.08.25 (kept the 2026.08.27 announcement and the 2026.08.18 Factory MCP bullet)Unverified claims
None — credit order verified against
ConsumeGrantCreditsForUser/ base-limit-before-bonus grant consumption in warp-server.Co-Authored-By: Warp agent@warp.dev