A full-featured editor for working with Utility-based AI
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Updated
Oct 28, 2018 - C#
A full-featured editor for working with Utility-based AI
Genon is a generator of nonlinear preferences for intelligent artificial agents.
A modular utility-based AI for Unity.
Experimentation with simple Utility Function-based agents.
Multi-agent systems (MAS) could play a pivotal role in realizing future intelligent workspaces, especially in building so-called artificial social systems, such as self-driving cars and multi-robot systems (MRS). For example, MAS/MRS cooperates to increase mission performance in many applications, including exploration, surveillance, defense, hu…
Files related to my Summer of Science Report on Game Theory
An open-source Python module for portfolio optimization and backtesting
Utility indifference pricing in incomplete markets.
Baby Simulator is a simple browser game in which the player offers toys to a baby to stave off boredom. The simulation ends when the boredom meter fills up. Each toy is categorized by its unique properties which build up 'aversion' and make the toy less appealing. Offer new and different toys to keep baby entertained for as long as possible.
A deep learning model based on reinforcement learning to construct pathlet dictionaries.
Utility function fitting using Generalized Gaussian Mixture Models (GGMM)
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