A Pico-8 player/emulator for console homebrew
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Updated
Feb 26, 2026 - C++
A Pico-8 player/emulator for console homebrew
C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
PyMO AVG Game Engine implemention in C.
Playtime tracker plugin for PS Vita.
ONScripter-jh (SDL2) for PSVita branch, with some features support
Game port of "Heart of Darkness" using SDL2
A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita
Free implementation of Heroes of the Might and Magic II game engine
Shockolate - Same great System Shock, new great taste.
Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
A PS Vita plugin that takes a screenshot when you get a trophy.
Turns your PS Vita into (almost) a DualShock 4
A basic PS VITA homebrew application that sorts the application database in your LiveArea.
Homebrew to sync savefiles with your drive.
A tile painting puzzle game for the PS Vita
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