A PyTorch based DeepRL framework to train and study artificial species in bio-inspired environments.
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Updated
Jul 14, 2023 - Python
A PyTorch based DeepRL framework to train and study artificial species in bio-inspired environments.
Implementation of Vector Based Navigation using Grid-like cells using Tensorflow and Numpy
T-World: an Open-Source 3D Platform for AI Research and Education with Intelligent Agents
A logic-based implementation of a variant of the classic Wumpus World problem, emulating an intelligent agent that explores & finds all possible paths to the gold.
Water Maze environment for comparing spatial navigation in biological and artificial agents
an artificial society of colored shapes that can learn
This repository contains some implementations of AI alghoritms from the book "Artificial Intelligence - A Modern Approach" by Russell And Norvig's.
This repository contains an implementation of GEAR (Gamified Emergent Agent Relations), a multiagent system inspired by the recipeWorld model
Deterministic toy demo of a layered weak-signal sensing architecture for low-altitude small-drone style anomaly detection using synthetic data. Simulation-oriented proof-of-behavior companion to PaperBridge1.
Foundational architectural papers for the Spanda Engine: constraint-grounded dimensional inference, stratified time-scaled memory, and reference-shift multi-agent dynamics. Defines non-omniscient, bounded-adaptation AI systems with measurable stability criteria and simulation-ready formalisms.
An artwork for automated tweet creation. Powered by Raspberry Pi and and the greatest Donald Trump personality simulator in the world.
(Projet Universitaire) Simulation urbaine basée sur des agents autonomes dotés d’un profil psychologique (modèle Big Five), influençant leurs comportements et prises de décision. Projet développé en Java, intégrant les design patterns Singleton, Strategy et Builder pour structurer la logique des agents et de la simulation.
solve simple planning tasks in Pacman-like domain in Planning Domain Definition Language (PDDL)
Go implementation of http://jasss.soc.surrey.ac.uk/19/4/2.html
projetos para a cadeira de IA
Human like artificial agents class assigments (NOTA).
Как да сваляме готини потки
Human like artificial agents class final exam (NOTA).
My research at creating enemy agents for serious games using reinforcement learning and neural networks
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