Real-time black hole simulation in C++ and OpenGL, GPU ray marching with Schwarzschild geodesics, gravitational lensing, accretion disk with Doppler beaming, and interactive 2D/3D visualization.
-
Updated
Mar 13, 2026 - C++
Real-time black hole simulation in C++ and OpenGL, GPU ray marching with Schwarzschild geodesics, gravitational lensing, accretion disk with Doppler beaming, and interactive 2D/3D visualization.
Computational astrophysics simulation — Schwarzschild/Kerr metric photon orbit tracing, gravitational lensing raytracer, and Doppler-shifted accretion disc emission rendering.
Playable explore baseline — 6DOF flight, tractor cargo, home depot loop, distant accretion BH skyline; honest Rust physics + Godot 4.7 HDR. Companion to BlackHoleResearch.
code to compute 1D vertical structure of a magnetic accretion disk
Analysis toolkit for MHD accretion disk simulations using FLASH code
Add a description, image, and links to the accretion-disk topic page so that developers can more easily learn about it.
To associate your repository with the accretion-disk topic, visit your repo's landing page and select "manage topics."