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tile type symbols, definitions, and language hooks

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Tile Types Definitions

Time Generated
Sat Nov 3 23:36:26 PDT 2018

This defintion table is generated from tile_types.txt. Each symbol corresponds to the Name, which becomes a constant in types.go. Since the following symbols have been defined, they can be used in grid.txt to create game worlds!

Symbol Name Default Properties
. Empty
~ Water
, Grass Walkable,
_ Dirt Walkable,
t Tree Walkable, Flamable,
o Bush Flamable,
║ VerticalWall
═ HorizontalWall
╔ TopLeftCornerWall
╗ TopRightCornerWall
╚ BottomLeftCornerWall
╝ BottomRightCornerWall
░ LightShade
▒ MediumShade
▓ DarkShade
☕ WaterSource Heals,
♨ HotSprings Heals,
⚕ HealingSpot Heals,
⚠ DangerZone Hurts,
☠ PoisonSwamp Hurts, Poison,
☣ Biohazard Hurts, Poison,
☢ Radiation Hurts,
♒ VeryWater
# Door Opens,
☆ Goal

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