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PyVMF is a python parser for Valve Map Format files (VMF), used by most, if not all source games (Cs:Go, Cs:S, TF2, ...). It works kind of like an API, where you can access solids, enitites, cordons, ... through python classes.
It allows you to automate a lot, and perform tasks Hammer World Editor could only dream of.
It's not a perfect project by any means, but it's still very powerful.