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VibRacket - Designing and Experiencing Embodied Vibrotactile Feedback on a Badminton Racket

We'd love to get your feedback and know if you want to explore this research further.
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About The Project

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VibRacket is a racket-mountable prototype that instead uses motion-coupled vibrations to create embodied tactile experiences that feel intrinsic and self-generated. VibRacket's design, featuring an IMU and customizable vibration patterns, allows us to explore the potential of these embodied sensations for motor learning, which is not yet understood. We present 3 different prototypes for VibRacket: 1) Handle-Integrated System; 2) Mountable Protoypes; 3) GUI Interfaced System.

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Built With

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Getting Started

Download the code from the GitHub website or clone repo using your favorite git-client software or with the following command:

git clone https://github.com/sensint/HapticGasPedal.git
  • To run the processing script (Targetting_Task.pde) as is, please add all the trajectories in the same folder as the processing file.
  • Assign the right port for the serial communication.
  • Run the script

Firmware

We provide the firmware for one build system - Teensyduino (based on Arduino IDE).

The firmware was tested with the following microcontrollers:

  • Teensy 4.1

Teensyduino

The easiest way to get up and running with the firmware is Teensyduino.

Prerequisites

Download and install the Teensyduino software for your operating system. All needed libraries are included in the basic installation.

Hardware

This project is based on the Teensy microcontroller and the PT8211 Audio Kit. For understanding the hardware and the underlying principles, please refer to Haptic Servos.

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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License

Distributed under the MIT License. See LICENSE.txt for more information.

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Contact

Sensorimotor Interaction Group - website - @sensintgroup

Project Link: https://github.com/sensint/VibRacket

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Acknowledgments

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