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Speed up first builds with bounded I/O, analysis and shader scheduling - #896

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thehobbit85 wants to merge 1 commit into
seedds:mainfrom
thehobbit85:codex/first-build-performance
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thehobbit85 wants to merge 1 commit into
seedds:mainfrom
thehobbit85:codex/first-build-performance

Bound first-build preparation and pipeline shader scheduling

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