Skip to content

Move back to using culling states for texture streaming GC. - #6028

Draft
Geenz wants to merge 2 commits into
release/26.3from
geenz/texture-streaming-fixes
Draft

Move back to using culling states for texture streaming GC.#6028
Geenz wants to merge 2 commits into
release/26.3from
geenz/texture-streaming-fixes

Conversation

@Geenz

@Geenz Geenz commented Jul 21, 2026

Copy link
Copy Markdown
Collaborator

Moves back to using occlusion culling states for texture garbage collection. Also splits between frustum cull and occlusion cull to better differentiate between the two - this is useful for making off screen garbage collection actually functional without occlusion cull state accidentally stomping on it.

…m cull vs. occlusion cull.

Also move to an offscreen unload bias instead of the frustum allowance - generally makes more sense as a metric I think.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants