Move back to using culling states for texture streaming GC. - #6028
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…m cull vs. occlusion cull. Also move to an offscreen unload bias instead of the frustum allowance - generally makes more sense as a metric I think.
Geenz
marked this pull request as draft
July 21, 2026 09:42
akleshchev
approved these changes
Jul 21, 2026
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Moves back to using occlusion culling states for texture garbage collection. Also splits between frustum cull and occlusion cull to better differentiate between the two - this is useful for making off screen garbage collection actually functional without occlusion cull state accidentally stomping on it.