Fix Metal crash on Intel Mac AMD GPU (missing setArgumentBuffer)#94
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wendlinga wants to merge 1 commit intorenderbag:mainfrom
Open
Fix Metal crash on Intel Mac AMD GPU (missing setArgumentBuffer)#94wendlinga wants to merge 1 commit intorenderbag:mainfrom
wendlinga wants to merge 1 commit intorenderbag:mainfrom
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On macOS 11+, all GPUs are reported as Tier 2 for argument buffers. Intel Mac AMD GPUs (AMDMTLBronzeDriver) do not support Metal3 direct buffer addresses. The constructor skips setArgumentBuffer() when useArgumentBuffersTier2=true, leaving the encoder without a backing buffer. Calling setBuffer() on it then causes a SIGSEGV inside AMDMTLBronzeDriver. Fix: call setArgumentBuffer() before setBuffer() in the non-direct-address path.
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Problem
On macOS 11+, all GPUs are reported as Metal Argument Buffers Tier 2.
The
MetalDescriptorSetconstructor therefore skips callingsetArgumentBuffer()on the argument encoder whenuseArgumentBuffersTier2 = true. However, whensetDescriptor()latercalls
argumentEncoder->setBuffer(...)for aDataTypePointerbinding,the AMD driver crashes because the encoder has no backing buffer:
Crash observed on: Intel MacBook Pro, AMD Radeon 555X (AMDMTLBronzeDriver),
macOS 15.7.4.
Fix
In the
DataTypePointercase ofsetDescriptor, callsetArgumentBuffer()before
setBuffer()whenuseDirectBufferAddressesis false (i.e. not onMetal3 hardware). This gives the encoder a valid backing buffer before any
encode operations:
Impact
useArgumentBuffersTier2 = true,useDirectBufferAddresses = false): crash eliminated.useDirectBufferAddresses = true): takes the direct GPU-address path as before — no change.useArgumentBuffersTier2 = false):setArgumentBufferis already called in the constructor; this path is unchanged.