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APMinit

archipelago implementation of a Minit Randomizer

What is different from the vanilla game?

  • There is an extra location available: you can water the Dolphin NPC south of the Watering Can vanilla location to spawn a heart.
  • Regardless of mode both Camera and PressPass will be treated as the same Location, but only PressPass is in the item pool.
  • If you have received a remote item from the Archipelago Server, it does not sync automatically into your inventory. Local items will automatically be added to your inventory but anything recieved off-world will only sync after any respawn.
  • An extra keybind has been added (currently only on keyboard Q) to respawn at the Start Location.
  • The Box to the left of the Press Pass room will respawn.
  • In Entrance Rando the Temple Coin puzzle will not require the deaths to happen in the temple room.

Setup for new Archipelago users

For Installation

  • Install Archipelago, you will need the generator and likely the server (though the seed can be hosted on Archipelago.gg).
  • Add the minit.apworld file to Archipelago/custom_worlds.
  • Archipelago Minit Mod and Minit Mod Loader (further details in For Patching section)
  • (Optionally) the tracker.apworld file for Universal Tracker can also be installed in the same way, which adds a new tab to the client that functions as a simple location tracker

For Generation

  • Put a .yaml file into the /Players folder
    • To locally generate a template you can use Generate Template Options from the Archipelago Launcher
    • Alternatively Stripes has offered to host a copy of the Archipelago Webhost that includes Minit which can be found at https://ap.stripesoo7.org/games/Minit/player-options
  • Run Generate from the Archipelago Launcher (or ArchipelagoGenerate.exe directly).
    • On a successul generation it will make a "AP_[numbers].zip" file in /output folder of your AP install

For Hosting

Use one of the following hosting options

  • Run Host from the Archipelago Launcher (or ArchipelagoServer.exe directly).
    • It will prompt for a seed, choose the previously generated file in /output
  • Go to https://archipelago.gg/uploads and upload the previously generated file in /output

For Connecting

  • Run ArchipelagoLauncher.exe
  • Open the "Minit Client" through the Launcher
  • Use the top bar to enter the host and port of the Archipelago server running already (ex. "localhost:38281" if you are hosting it locally and your port is 38281).
  • When prompted for your Slot Name, enter whatever your username in the .yaml file is, if left default it will likely be "Player1".
  • You now have the proxy client connected to the AP server

For Patching

  • Install the Mod Loader
  • Install the Minit Mod into the Mod Loader
  • Patch the game
    • Launch the Mod Loader
    • Optional: Under Settings you can check Overwrite Installed Files to patch the source copy of the game
    • Check the installed Minit mod to include it
    • Press the Load Mods and Launch Game button
  • Run the game
    • The previous step will automatically launch the game, but to not need to patch every time you can either
      • Use the Overwrite Installed Files setting and launch through your previous launcher of choice
      • Run the modded copy directly, it will be in ./workspace/Minit Modded Copy/minit.exe from the same Mod Loader Folder as before
        • On linux the Mod Loader runs the game through wine so it is safe to do so manually as well
      • Open the Mod Loader and press the Launch Game button

Setup for Archipelago users

  • minit.apworld is in the Release page and needs to be installed appropriatly.
  • tracker.apworld (for Universal Tracker, installed seperately) can add a new tab to the client that functions as a simple location tracker.
  • The proxy "Minit Client" can be accessed through ArchipelagoLauncher.
  • Download the Archipelago Minit Mod and patch through the Mod Loader. For more detail see the For Patching section above.

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