fix(client): make scry and surveil top-card reordering reliable#4589
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carlos4s wants to merge 1 commit into
Open
fix(client): make scry and surveil top-card reordering reliable#4589carlos4s wants to merge 1 commit into
carlos4s wants to merge 1 commit into
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@matthewevans would you pls review this pr? |
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Summary
Closes #684
The modal now keeps drag reorder support, separates the scroll container from the drag group, and adds explicit arrow reorder controls so players can change kept-on-top order before confirming.
Implementation method (required)
How was the engine/parser logic in this PR produced? Check exactly one:
/engine-implementerpipeline (plan → review-plan → implement → review-impl → commit)/engine-implementer— explain why belowIf you did not use
/engine-implementer, state why:CR references
None. Existing engine scry ordering behavior already follows CR 701.22a; this PR only fixes the frontend interaction used to submit that order.
Verification
./node_modules/.bin/vitest run src/components/modal/cardChoice/__tests__/libraryModals.test.tsxpassednode ../scripts/check-protocol-version.mjs && ./node_modules/.bin/tsc -b --noEmitpassed./node_modules/.bin/eslint .passed with existing warnings only, no errors