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daf58e6
Implement `VertexDefinition`, allowing users to change which attribut…
player-03 Jul 20, 2025
e0884dd
Clean up.
player-03 Jul 25, 2025
f976ee8
Clone `CompactSubGeometry.definition`.
player-03 Aug 22, 2025
c999a15
Implement `activateSpecificVertexBuffer()`.
player-03 Oct 3, 2025
121e79f
Remove `?.` and `??` for backwards compatibility.
player-03 Oct 3, 2025
ea05f77
Add missing arguments.
player-03 Oct 3, 2025
cc31178
Avoid `final`, for backwards compatibility.
player-03 Oct 3, 2025
c305cb9
Avoid `keyValueIterator()`, for backwards compatibility.
player-03 Oct 3, 2025
8f7fdac
Only import `ReadOnlyArray` in Haxe 4+.
player-03 Oct 3, 2025
f70eaef
Run formatter.
player-03 Oct 3, 2025
20f61f5
Avoid `final`, for backwards compatibility.
player-03 Oct 3, 2025
2af1a04
Restore Flash support.
player-03 Oct 3, 2025
cb627c9
Implement `VertexDefinition.toString()`.
player-03 Oct 9, 2025
c3b893e
Account for `_vertexData` being null.
player-03 Jan 11, 2026
090a178
Fix writing to the wrong object.
player-03 Sep 16, 2026
739e5c1
Fix hidden documentation.
player-03 Sep 21, 2026
7e77f27
Implement `ShadingMethodBase.attributes`.
player-03 Sep 21, 2026
f785d2c
Implement `IRenderable.activateVertexBufferByName()`.
player-03 Sep 21, 2026
663ae42
Automatically upload custom attributes.
player-03 Sep 21, 2026
692b421
Pass through constructor argument.
player-03 Sep 21, 2026
518cf7b
Fix formatting.
player-03 Oct 3, 2026
b57315e
Implement `VertexDefinition.merge()`.
player-03 Oct 3, 2026
0775489
Implement `VertexDefinition.concatUnique()`.
player-03 Oct 3, 2026
f4a884c
Fix null pointer error.
player-03 Oct 4, 2026
e588fd0
Reset shared registers when recompiling.
player-03 Sep 25, 2026
3bb7db1
Note when `localPosition` is and isn't used.
player-03 Sep 25, 2026
ea066ac
Expose `sceneTransform` register to effect methods.
player-03 Sep 25, 2026
9034458
Implement `getClipSpaceVertexCode()` to let methods modify the final …
player-03 Sep 30, 2026
0f17edc
Reset `ShaderCompiler`'s cache on each compile.
player-03 Sep 30, 2026
67950a4
Re-implement `SegmentSet` using an effect method.
player-03 Oct 3, 2026
0345caa
Fix missing segment colors.
player-03 Oct 4, 2026
935b1d9
Fix segments not updating.
player-03 Oct 4, 2026
b34e07b
Simplify `WireframePrimitiveBase`.
player-03 Oct 4, 2026
6de5e41
Fix debug wireframes being displayed with 0.5 width.
player-03 Oct 4, 2026
3c77465
Implement `hasMethodOfType()`.
player-03 Oct 4, 2026
0b0f1f8
Avoid adding redundant methods.
player-03 Oct 4, 2026
2204fd0
Remove key-value iterator for backwards compatibility.
player-03 Oct 4, 2026
1e89ab3
Allow skipping color arguments, hopefully.
player-03 Oct 4, 2026
54b0a31
Remove `SegmentPass`.
player-03 Oct 4, 2026
b26428a
Fix type error.
player-03 Oct 4, 2026
c8bc74a
Also remove `SegmentMaterial`.
player-03 Oct 4, 2026
8b16738
Fix segments not getting rendered.
player-03 Oct 4, 2026
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2 changes: 1 addition & 1 deletion away3d/bounds/AxisAlignedBoundingBox.hx
Original file line number Diff line number Diff line change
Expand Up @@ -256,7 +256,7 @@ class AxisAlignedBoundingBox extends BoundingVolumeBase

override private function createBoundingRenderable():WireframePrimitiveBase
{
return new WireframeCube(1, 1, 1, 0xffffff, 0.5);
return new WireframeCube(1, 1, 1, 0xffffff);
}

override public function classifyToPlane(plane:Plane3D):Int
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2 changes: 1 addition & 1 deletion away3d/bounds/BoundingSphere.hx
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ class BoundingSphere extends BoundingVolumeBase

override private function createBoundingRenderable():WireframePrimitiveBase
{
return new WireframeSphere(1, 16, 12, 0xffffff, 0.5);
return new WireframeSphere(1, 16, 12, 0xffffff);
}

override public function classifyToPlane(plane:Plane3D):Int
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2 changes: 1 addition & 1 deletion away3d/bounds/NullBounds.hx
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ class NullBounds extends BoundingVolumeBase

override private function createBoundingRenderable():WireframePrimitiveBase
{
return if (_renderable != null) _renderable; else new WireframeSphere(100, 16, 12, 0xffffff, 0.5);
return if (_renderable != null) _renderable; else new WireframeSphere(100, 16, 12, 0xffffff);
}

/**
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