Add native OBJ + MTL + texture loader for custom objects#13
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Ishan-Banjara wants to merge 1 commit intondahn:masterfrom
Open
Add native OBJ + MTL + texture loader for custom objects#13Ishan-Banjara wants to merge 1 commit intondahn:masterfrom
Ishan-Banjara wants to merge 1 commit intondahn:masterfrom
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Summary
Extends the "Custom object..." loader to natively support
.objfiles with optional.mtlmaterial files and texture images, alongside existing.stlsupport.🔗 Live demo: https://ishan-banjara.github.io/Rocksi/
Motivation
The original custom object loader only supports
.stlfiles, which lack material and color information. Many common 3D models (especially from Free3D, Sketchfab, etc.) ship as.obj+.mtl+ textures. This PR lets users load those directly with full visual fidelity.Changes
All changes contained in
src/simulator/objects/createObjects.js:OBJLoaderandMTLLoaderimports fromthree/examples/jsm/loaders/loadUserSTL()→loadUserFile()as a format router.obj+.mtl+ texturesloadUserOBJ()withLoadingManager.setURLModifierfor blob URL resolution of texture referencesattachOBJToSimObject()which:MeshPhongMaterialfor compatibility with Rocksi's highlight system (prevents amaterial.emissivecrash)The existing STL path is completely unchanged; backward compatible.
How to Test
.obj+.mtl+ texture images in the pickerOr try directly at the live demo above.
Notes
three)createObjects.js