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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAIShipSpawnData.cs
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Expand Up @@ -4,7 +4,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xE3321D669279F946, NameHash = 0x466A95A0)]
[NMS(GUID = 0x82221840F13540E7, NameHash = 0x466A95A0)]
public class GcAIShipSpawnData : NMSTemplate
{
[NMS(Index = 14)]
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA3C44C95E70EE238, NameHash = 0xC674FA39)]
[NMS(GUID = 0xBBBBBD32C72BB094, NameHash = 0xC674FA39)]
public class GcAISpaceshipComponentData : NMSTemplate
{
[NMS(Index = 3)]
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8 changes: 4 additions & 4 deletions libMBIN/Source/NMS/GameComponents/GcAISpaceshipManagerData.cs
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Expand Up @@ -2,12 +2,12 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC4F3FF1D72FA3463, NameHash = 0x3FFAD7C8)]
[NMS(GUID = 0x7EB1568C64FBE4CA, NameHash = 0x3FFAD7C8)]
public class GcAISpaceshipManagerData : NMSTemplate
{
[NMS(Index = 0, Size = 0x5, EnumType = typeof(GcRealityCommonFactions.AIFactionEnum))]
[NMS(Index = 1, Size = 0x6, EnumType = typeof(GcRealityCommonFactions.AIFactionEnum))]
/* 0x00 */ public GcAISpaceshipModelDataArray[] SystemSpaceships;
[NMS(Index = 1)]
/* 0x50 */ public GcAISpaceshipModelData SentinelCrashSiteShip;
[NMS(Index = 0, KeyField = "Id")]
/* 0x60 */ public HashMap<GcAISpaceshipModelData> ShipModels;
}
}
4 changes: 2 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAISpaceshipMappingData.cs
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Expand Up @@ -2,10 +2,10 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA3F6DB1430E039F9, NameHash = 0x2F76F833)]
[NMS(GUID = 0x99683B0D60211AD2, NameHash = 0x2F76F833)]
public class GcAISpaceshipMappingData : NMSTemplate
{
[NMS(Index = 0, Size = 0x8, EnumType = typeof(GcAISpaceshipRoles.AIShipRoleEnum))]
[NMS(Index = 0, Size = 0x9, EnumType = typeof(GcAISpaceshipRoles.AIShipRoleEnum))]
/* 0x0 */ public GcAISpaceshipInstanceData[] ClassMap;
}
}
14 changes: 8 additions & 6 deletions libMBIN/Source/NMS/GameComponents/GcAISpaceshipModelData.cs
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Expand Up @@ -2,16 +2,18 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x9B61F1FFA5491A78, NameHash = 0x9D94FFAB)]
[NMS(GUID = 0xD3394CCE93FFF98F, NameHash = 0x9D94FFAB)]
public class GcAISpaceshipModelData : NMSTemplate
{
[NMS(Index = 0)]
/* 0x00 */ public GcFilename Filename;
[NMS(Index = 2)]
/* 0x10 */ public GcAISpaceshipRoles AIRole;
/* 0x00 */ public NMSString0x20A Id;
[NMS(Index = 1)]
/* 0x14 */ public GcSpaceshipClasses Class;
/* 0x20 */ public GcFilename Filename;
[NMS(Index = 3)]
/* 0x18 */ public GcFrigateClass FrigateClass;
/* 0x30 */ public GcAISpaceshipRoles AIRole;
[NMS(Index = 2)]
/* 0x34 */ public GcSpaceshipClasses Class;
[NMS(Index = 4)]
/* 0x38 */ public GcFrigateClass FrigateClass;
}
}
Original file line number Diff line number Diff line change
@@ -1,12 +1,11 @@
using libMBIN.NMS.GameComponents;
using System.Collections.Generic;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA96117AF033FCEBE, NameHash = 0x241CDC95)]
[NMS(GUID = 0x595097B7FECF4ACE, NameHash = 0x241CDC95)]
public class GcAISpaceshipModelDataArray : NMSTemplate
{
[NMS(Index = 0)]
/* 0x0 */ public List<GcAISpaceshipModelData> Spaceships;
/* 0x0 */ public List<NMSString0x20A> Spaceships;
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xDAF1FDA9FEC280F4, NameHash = 0xFAC9753A)]
[NMS(GUID = 0x4209BF383E7561BE, NameHash = 0xFAC9753A)]
public class GcAISpaceshipPreloadCacheData : NMSTemplate
{
[NMS(Index = 5)]
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xEE0B3748CCB42FC2, NameHash = 0xE2E9147)]
[NMS(GUID = 0xB7B54BA27F7676DC, NameHash = 0xE2E9147)]
public class GcAISpaceshipPreloadList : NMSTemplate
{
[NMS(Index = 1)]
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5 changes: 3 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAISpaceshipRoles.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1C14C978586F4400, NameHash = 0xA200B6EB)]
[NMS(GUID = 0xB8FA58A5DA817752, NameHash = 0xA200B6EB)]
public class GcAISpaceshipRoles : NMSTemplate
{
// size: 0x8
// size: 0x9
public enum AIShipRoleEnum : uint {
Standard,
PlayerSquadron,
Expand All @@ -13,6 +13,7 @@ public enum AIShipRoleEnum : uint {
TinyFreighter,
Frigate,
Biggs,
SwarmDrone,
}
[NMS(Index = 0)]
/* 0x0 */ public AIShipRoleEnum AIShipRole;
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5 changes: 3 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAISpaceshipTypes.cs
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x57A373F8916D3253, NameHash = 0xDA426786)]
[NMS(GUID = 0x9A8514074A937619, NameHash = 0xDA426786)]
public class GcAISpaceshipTypes : NMSTemplate
{
// size: 0x7
// size: 0x8
public enum ShipTypeEnum : uint {
None,
Pirate,
Expand All @@ -12,6 +12,7 @@ public enum ShipTypeEnum : uint {
Freighter,
PlayerSquadron,
DefenceForce,
SwarmDrone,
}
[NMS(Index = 0)]
/* 0x0 */ public ShipTypeEnum ShipType;
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Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,10 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC211DD3DBDAE7471, NameHash = 0xBDB2EAAD)]
[NMS(GUID = 0x57A798B0145121C7, NameHash = 0xBDB2EAAD)]
public class GcAISpaceshipWeightingData : NMSTemplate
{
[NMS(Index = 0, Size = 0xB, EnumType = typeof(GcSpaceshipClasses.ShipClassEnum))]
[NMS(Index = 0, Size = 0xC, EnumType = typeof(GcSpaceshipClasses.ShipClassEnum))]
/* 0x0 */ public float[] CivilianClassWeightings;
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x2C221EC3448F062F, NameHash = 0x6A8BFA82)]
[NMS(GUID = 0x946A71F1D3B4C923, NameHash = 0x6A8BFA82)]
public class GcAdditionalOptionMissionOverride : NMSTemplate
{
[NMS(Index = 3)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleEntry.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x39B53DD99BB14603, NameHash = 0x35D4E04)]
[NMS(GUID = 0x45BAD10260909819, NameHash = 0x35D4E04)]
public class GcAlienPuzzleEntry : NMSTemplate
{
[NMS(Index = 2)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleOption.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x34DD734EF4615424, NameHash = 0x981A51EE)]
[NMS(GUID = 0xE3B2ED1BC93E276B, NameHash = 0x981A51EE)]
public class GcAlienPuzzleOption : NMSTemplate
{
[NMS(Index = 22)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAlienPuzzleTable.cs
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Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xB21BF74F3E0ADFCD, NameHash = 0x3987E9FB)]
[NMS(GUID = 0x2E0C78ECA6637763, NameHash = 0x3987E9FB)]
public class GcAlienPuzzleTable : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcAmbientModeCameras.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xC12A908F5EC0DA14, NameHash = 0xC499EBDE)]
[NMS(GUID = 0xC4AC7375B9456E65, NameHash = 0xC499EBDE)]
public class GcAmbientModeCameras : NMSTemplate
{
[NMS(Index = 0)]
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2 changes: 1 addition & 1 deletion libMBIN/Source/NMS/GameComponents/GcArchivedShipData.cs
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Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x55CD0A771B91CA73, NameHash = 0xF25F122A)]
[NMS(GUID = 0x3567C66A7A6321E6, NameHash = 0xF25F122A)]
public class GcArchivedShipData : NMSTemplate
{
[NMS(Index = 0)]
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14 changes: 14 additions & 0 deletions libMBIN/Source/NMS/GameComponents/GcAtlasMissionProgress.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
using libMBIN.NMS.GameComponents;
using System.Collections.Generic;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x177B3218B232724B, NameHash = 0x48911A28)]
public class GcAtlasMissionProgress : NMSTemplate
{
[NMS(Index = 1)]
/* 0x00 */ public List<GcAtlasMissionProgressTeam> Teams;
[NMS(Index = 0)]
/* 0x10 */ public int OverallTotal;
}
}
11 changes: 11 additions & 0 deletions libMBIN/Source/NMS/GameComponents/GcAtlasMissionProgressTarget.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x371CB145FBCA6D9E, NameHash = 0x2B1E96CF)]
public class GcAtlasMissionProgressTarget : NMSTemplate
{
[NMS(Index = 1)]
/* 0x0 */ public int Total;
[NMS(Index = 0)]
/* 0x4 */ public NMSString0x20 MissionName;
}
}
18 changes: 18 additions & 0 deletions libMBIN/Source/NMS/GameComponents/GcAtlasMissionProgressTeam.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
using libMBIN.NMS.GameComponents;
using System.Collections.Generic;

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x1356177FE22BEB72, NameHash = 0xD46A78BB)]
public class GcAtlasMissionProgressTeam : NMSTemplate
{
[NMS(Index = 2)]
/* 0x00 */ public List<GcAtlasMissionProgressTarget> MissionTypes;
[NMS(Index = 3)]
/* 0x10 */ public int TeamSize;
[NMS(Index = 1)]
/* 0x14 */ public int TeamTotal;
[NMS(Index = 0)]
/* 0x18 */ public NMSString0x20 TeamName;
}
}
Original file line number Diff line number Diff line change
@@ -1,11 +1,13 @@
namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA0CE99133E84CF8E, NameHash = 0x8011D801)]
[NMS(GUID = 0xADFD57D546D429C4, NameHash = 0x8011D801)]
public class GcAtlasSendSubmitContribution : NMSTemplate
{
[NMS(Index = 1)]
/* 0x0 */ public int Contribution;
[NMS(Index = 0)]
/* 0x4 */ public int MissionIndex;
[NMS(Index = 2)]
/* 0x8 */ public NMSString0x80 MissionTarget;
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0xA10A602D084B648A, NameHash = 0xC0413ECB)]
[NMS(GUID = 0x130241AA814A53FB, NameHash = 0xC0413ECB)]
public class GcAudioAreaTriggerComponentData : NMSTemplate
{
[NMS(Index = 2, MxmlName = "Enter Distance")]
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4 changes: 2 additions & 2 deletions libMBIN/Source/NMS/GameComponents/GcAudioNPCDoppler.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,10 @@

namespace libMBIN.NMS.GameComponents
{
[NMS(GUID = 0x4455F1C4CA56E06C, NameHash = 0x308DBEDE)]
[NMS(GUID = 0x2637E05B00CA5010, NameHash = 0x308DBEDE)]
public class GcAudioNPCDoppler : NMSTemplate
{
[NMS(Index = 0, Size = 0x7, EnumType = typeof(GcAISpaceshipTypes.ShipTypeEnum))]
[NMS(Index = 0, Size = 0x8, EnumType = typeof(GcAISpaceshipTypes.ShipTypeEnum))]
/* 0x0 */ public GcAudio3PointDopplerData[] Config;
}
}
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