Mai space to explore, experimental, do fun stuffs in Unity (as I need to help my professional works).
- Explore features first, ideas later, finally good solutions and better.
- Learn and practices, not only mimic others
- Simplicity to do things
- Joy of game developments, not only programming (sometimes we misleading about game development vs programming)
- The rise of content creation centric methods to create game over programming only method usually done by game developers
- Balancing betweening programming and content creating
- A book? or at least guidelines? or less, best practices?
- Programming mindset
- Content creation mindset
- xLua and Lua scripting
- xLua hotfix
- Fast scripting iterations