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Introduction

Mai space to explore, experimental, do fun stuffs in Unity (as I need to help my professional works).

Philosophy of this repo

  • Explore features first, ideas later, finally good solutions and better.
  • Learn and practices, not only mimic others
  • Simplicity to do things
  • Joy of game developments, not only programming (sometimes we misleading about game development vs programming)
  • The rise of content creation centric methods to create game over programming only method usually done by game developers
  • Balancing betweening programming and content creating
  • A book? or at least guidelines? or less, best practices?

Topics explored

  • Programming mindset
  • Content creation mindset
  • xLua and Lua scripting
  • xLua hotfix
  • Fast scripting iterations

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Fun and Profit with Unity, Samples and Projects

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