I'm a hobbyist developer with a soft spot for game development tools — the kind of stuff that makes building games a little less painful and a lot more fun.
Most of what you'll find here lives at the intersection of game dev and tooling: editors, scripts, plugins, helpers, and the occasional experiment that got out of hand.
- Game dev tools — utilities, plugins, and pipelines built around Godot and general game workflows
- Scripting & automation — Lua scripts and small tools that scratch a personal itch
- Low-level bits — occasional C/C++ when the problem calls for it
This is a hobby space — things here are built for fun, learning, and because I wanted them to exist. Feel free to poke around, open an issue, or just say hi.

