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design: introspection v1 (0.9, priority tier 2) - #256
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…CAS, panics, runtime drop, D vs publication; 13 controls)
…ifecycle and security, wire contract)
…alidity, derived ghosts, split linearization points; 18 controls)
…on, bounded console work, audit delivery, trace flag, terminate fencing, round-two resolutions)
…gy round three P1-1)
… (Codex round three #2)
…icStops control (Codex round three #3)
…nt, RunAfterSkip control (Codex round three #4)
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…ntil implemented)
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Design only (no library code). Revision 3 answers two review rounds from Codex and agy (round one: 4 P0, 26 P1; round two: 13 P1; round three: 5 P1, no P0); see the "Review resolutions" section. Introspection v1 for spawned 0.9 (priority tier 2):
docs/design/introspection.md.info()(process_info) out of band, readable while a handler is wedged;get_state/get_statusin band between turns (OTPsys), state redacted unlessInspect.introspectionfeature (message type, ages, mailbox length; a few relaxed stores per turn, no clock read), with a cost table per field.which_children/count_children/tree, types shared with design: dynamic supervisor (rank 12a) #245), system snapshots, structured crash/supervisor/stalltracingevents, a multi-session event sink.Killedopt-in.spawned-ctl; versioned NDJSON protocol shared withspawned-top.verification/tla/Introspection.tla(fenced kill, status between turns and at death), revision 4: 47,968 states (4 messages: 80,482), 20 negative controls each failing on its named invariant (run on fede).🤖 Generated with Claude Code