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xprobe v0.6.1: show what xprobe does at a glance - #47

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itdevwu merged 2 commits into
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feat/v0.6.1-readme-story
Nov 14, 2026
Merged

itdevwu merged 2 commits into
masterfrom
feat/v0.6.1-readme-story

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@itdevwu itdevwu commented Nov 14, 2026

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Summary

  • README leads with a plain-language promise and an animated walkthrough (light and dark, via <picture>) built from real v0.6.0 release-gate numbers: triage ranks findings, then one spec measures request → launch → kernel.
  • A short "What it does" section with the searchable concepts: eBPF, perf, CUPTI, CUDA, PyTorch, Claude Code, Codex, Cursor.
  • scripts/render-readme-art.py generates the art plus a 1280×640 social preview (docs/assets/social-preview.png); the contract test fails when committed SVGs drift from the renderer.
  • Reduced-motion viewers get the final frame. The old xprobe_animated.* drafts are removed and were never referenced.
  • Prepare version 0.6.1. No CLI behavior changes.

Verification

  • Frames rendered with headless Chromium at several points in the loop for both themes, plus reduced motion and the social card.
  • just fmt-check, lint, test, test-agent-contract, test-install, test-skill-install, and PYTORCH_ENV=… just test-release-live.

The README opened with a dense one-paragraph definition, so a visitor
could not tell what xprobe does without reading the docs.

Lead with a plain-language promise and an animated walkthrough built
from real v0.6.0 release-gate numbers: triage ranks a CPU hotspot, a
dominant GPU kernel, and power-capped clocks, then one spec measures
request → launch → kernel on CPU and GPU timelines. Light and dark
variants follow the GitHub theme; reduced-motion viewers get the final
frame. A short "What it does" section names the searchable concepts
(eBPF, perf, CUPTI, CUDA, PyTorch, AI agents).

scripts/render-readme-art.py generates the art and a 1280x640 social
preview; the contract test fails when committed SVGs drift from it.
@itdevwu
itdevwu merged commit be08bf1 into master Nov 14, 2026
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