ci(audience): drop Linux Unity 6 PlayMode cells from PR matrix (SDK-344)#770
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ImmutableJeffrey merged 1 commit intomainfrom May 11, 2026
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StandaloneLinux64 / IL2CPP / Unity 6000.4.0f1 and the Mono2x variant
take ~23 min each on PRs under xvfb plus Mesa llvmpipe. Other Linux
cells finish in ~3 min. Slowness is Unity 6 plus software rasterisation.
Both cells stay in the weekly cron so regressions still surface.
- matrix-shared.json pr_exclude moves from literal exclude objects to
partial-cell rules using stable identifiers (unity, platform, backend).
- Adds { "unity": "6000.4.0f1", "platform": "StandaloneLinux64" } to
drop both Linux Unity 6 cells from PRs.
- setup step expands rules against live matrix data, so changeset bumps
and runner renames cannot silently break excludes.
- Two assertions in setup. Empty rule or unknown key fails before
expansion. Identifier with no matching cell fails after.
- Weekly cron and workflow_dispatch see the full 24-cell matrix.
PR cell count goes from 16 to 14. Weekly cell count stays at 24.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
nattb8
approved these changes
May 11, 2026
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Summary
Moves the two slow Linux Unity 6 PlayMode cells out of the PR matrix and into the existing weekly cron. PR matrix shrinks from 16 to 14 cells. Weekly matrix unchanged at 24 cells.
StandaloneLinux64 / IL2CPP / Unity 6000.4.0f1and theMono2xvariant take ~23 min each on PR runs under xvfb plus Mesa llvmpipe. Other Linux cells finish in ~3 min.matrix-shared.jsonpr_excludemoves from literal exclude objects to partial-cell rules keyed by stable identifiers (unity,platform,backend).{ "unity": "6000.4.0f1", "platform": "StandaloneLinux64" }to drop both Linux Unity 6 cells from PRs.setupstep expands each rule against live matrix data, so changeset bumps and runner renames cannot silently break excludes.setup: empty rule or unknown key fails before expansion; identifier with no matching cell fails after.workflow_dispatchsee the full 24-cell matrix unchanged.Linear: SDK-344