A developer. I pick up problems that don't have solutions yet and ship them until they do.
Whether it's Direct3D compute shaders, low-level protocol engineering, agent execution runtimes, game internals, or full-stack tooling — I work fast, I finish things, and I don't touch a project unless I'm going all the way with it.
// active_processes
VACT → Vector Agent Context Transport. High-frequency GPU screen perception pipeline and IPC transport protocol for desktop autonomous agents. Uses Direct3D 11 compute shaders and connected component labeling to replace screenshot polling with sub-5ms vector DAG deltas at 60 FPS (99.8% token drop).
Weavetab → open-source Layer 0 interface for AI browser automation built directly on Chrome DevTools Protocol. Ships as a bi-directional Chrome extension + MCP server. Pure local CDP socket control, zero WebDriver overhead. (MCP, SDK, Skills, Plugins, Studio)
Essential-Devs → development collective building tools and infrastructure at the edge of undocumented protocols and developer runtimes as private repos
fy2ne.me → personal website, architecture breakdowns, and research logs.
// telemetry
// runtime
// network