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Labels

Labels

  • area:guest-abi

    Canonical guest contract, ABI/wire formats, negotiation/versioning.
  • area:guest-runtime

    Runtime-loaded guest execution model, host/runtime behavior, guest session semantics.
  • area:guest-sdk

    Guest authoring SDK, macros, builders, modder ergonomics, high-level API.
  • area:input

    Input handling, bindings, controls, input events and processing.
  • area:install

    Installation, setup, first-run flows, environment/bootstrap setup.
  • area:mod-loading

    Mod discovery, resolution, manifests, negotiation, attach/load behavior.
  • area:networking

    Networking, protocols, replication, sessions, packets, transport behavior.
  • area:observability

    Logging, diagnostics, tracing, telemetry, crash/debug visibility.
  • area:rendering

    Graphics, rendering pipeline, visual output, frame-side rendering behavior.
  • area:runtime

    Runtime behavior, lifecycle, ticking, session behavior, execution flow.
  • area:ui

    Menus, HUD, overlays, in-game UI, tooling UI.
  • area:world-loading

    World/instance loading, chunk/world bootstrap, load/unload behavior.
  • area:worldgen

    World generation providers, terrain generation, generation budgets, async worldgen execution.
  • component:boot

    freven-boot: launcher, instance bootstrap, boot flows, packaging entrypoints.
  • component:devkit

    Devkit-level / cross-repo work: manifests, integration glue, release shell, repo-wide coordination.
  • component:docs

    Documentation, guides, READMEs, architecture docs, examples docs.
  • component:engine

    freven-engine: core engine/runtime/simulation/client-server internals.
  • component:packaging

    Build artifacts, zips, release packaging, manifests, distribution layout.
  • component:sdk

    Public SDK / author-facing crates, examples, ergonomics, contracts exposed to modders.
  • component:vanilla

    freven-vanilla: built-in gameplay/content/experience implementation.
  • documentation

    Improvements or additions to documentation
  • duplicate

    This issue or pull request already exists
  • future-foundation

    Long-term foundation, not necessarily blocking rc10.
  • good first issue

    Small, well-scoped, beginner-friendly contribution.
  • help wanted

    Good candidate for outside contribution or parallel pickup.
  • interaction

    Input, raycast, block interaction, placement, break, or controls.
  • invalid

    This doesn't seem right
  • native

  • needs-design

  • os:linux

    Linux-specific behavior or reproduction.