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drsnuggles8
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OloEngineBase
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feat(drift): per-leg weather and time of day, with the sea following the wind
Pre-commit checks
#2586:
Pull request
#922
opened by
drsnuggles8
43s
feature/drift-weather-time-of-day-882
feature/drift-weather-time-of-day-882
43s
View #922
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feat(terrain): GPU terrain picking without a pipeline stall (#717)
Pre-commit checks
#2585:
Pull request
#920
opened by
drsnuggles8
44s
feature/terrain-gpu-picking-717
feature/terrain-gpu-picking-717
44s
View #920
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fix(audio): a graph sound was unplayable after it ran to its end, and Play() un-froze too early
Pre-commit checks
#2584:
Pull request
#919
synchronize by
drsnuggles8
1m 10s
feature/soundgraph-replay-after-finish-745
feature/soundgraph-replay-after-finish-745
1m 10s
View #919
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feat(renderer): automatic mesh LOD generation + pixel-error LOD selection
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#2583:
Pull request
#918
synchronize by
drsnuggles8
1m 17s
feature/auto-mesh-lod-pixel-error-711
feature/auto-mesh-lod-pixel-error-711
1m 17s
View #918
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fix(audio): a graph sound was unplayable after it ran to its end, and Play() un-froze too early
Pre-commit checks
#2582:
Pull request
#919
opened by
drsnuggles8
1m 13s
feature/soundgraph-replay-after-finish-745
feature/soundgraph-replay-after-finish-745
1m 13s
View #919
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Merge pull request #911 from drsnuggles8/feature/mcp-native-id-curren…
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#2581:
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c38babc
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drsnuggles8
1m 9s
master
master
1m 9s
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fix(mcp): decide resource backing on the identity, not a native handle (#890)
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#2580:
Pull request
#911
synchronize by
drsnuggles8
54s
feature/mcp-native-id-currency-890
feature/mcp-native-id-currency-890
54s
View #911
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Merge pull request #917 from drsnuggles8/feature/shader-cache-content…
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#2579:
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df51f3f
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5m 24s
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master
5m 24s
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Merge pull request #916 from drsnuggles8/feature/decal-texture-roundt…
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#2578:
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bbd8819
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drsnuggles8
24s
master
master
24s
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Merge pull request #912 from drsnuggles8/feature/vehicle-camera-forwa…
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#2577:
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d414406
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drsnuggles8
5m 36s
master
master
5m 36s
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fix(gameplay): make starboard mean starboard for +Z-forward vehicles
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#2576:
Pull request
#912
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drsnuggles8
3m 39s
feature/vehicle-camera-forward-convention-897
feature/vehicle-camera-forward-convention-897
3m 39s
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Merge pull request #915 from drsnuggles8/feature/decal-pass-gl-state-…
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#2575:
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51s
master
master
51s
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Merge pull request #914 from drsnuggles8/feature/vulkan-lightmap-samp…
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#2574:
Commit
84e5802
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23s
master
master
23s
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Merge pull request #910 from drsnuggles8/feature/gpu-streaming-reques…
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#2573:
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3de029c
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1m 5s
master
master
1m 5s
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Merge pull request #909 from drsnuggles8/feature/buildpipeline-target…
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#2572:
Commit
531e510
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drsnuggles8
49s
master
master
49s
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feat(renderer): automatic mesh LOD generation + pixel-error LOD selection
Pre-commit checks
#2571:
Pull request
#918
synchronize by
drsnuggles8
53s
feature/auto-mesh-lod-pixel-error-711
feature/auto-mesh-lod-pixel-error-711
53s
View #918
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fix(shader-cache): key on content hash instead of mtime, relocate out of source tree
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#2570:
Pull request
#917
synchronize by
drsnuggles8
56s
feature/shader-cache-content-key-906
feature/shader-cache-content-key-906
56s
View #917
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feat(renderer): drain virtual-geometry residency requests without stalling
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#2569:
Pull request
#910
synchronize by
drsnuggles8
52s
feature/gpu-streaming-request-feedback-719
feature/gpu-streaming-request-feedback-719
52s
View #910
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fix(shader-cache): key on content hash instead of mtime, relocate out of source tree
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#2568:
Pull request
#917
synchronize by
drsnuggles8
56s
feature/shader-cache-content-key-906
feature/shader-cache-content-key-906
56s
View #917
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fix(shader-cache): key on content hash instead of mtime, relocate out of source tree
Pre-commit checks
#2567:
Pull request
#917
synchronize by
drsnuggles8
1h 17m 13s
feature/shader-cache-content-key-906
feature/shader-cache-content-key-906
1h 17m 13s
View #917
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feat(renderer): drain virtual-geometry residency requests without stalling
Pre-commit checks
#2566:
Pull request
#910
synchronize by
drsnuggles8
1h 43m 44s
feature/gpu-streaming-request-feedback-719
feature/gpu-streaming-request-feedback-719
1h 43m 44s
View #910
View workflow file
feat(renderer): automatic mesh LOD generation + pixel-error LOD selection
Pre-commit checks
#2565:
Pull request
#918
opened by
drsnuggles8
56m 8s
feature/auto-mesh-lod-pixel-error-711
feature/auto-mesh-lod-pixel-error-711
56m 8s
View #918
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fix(shader-cache): key on content hash instead of mtime, relocate out of source tree
Pre-commit checks
#2564:
Pull request
#917
opened by
drsnuggles8
1h 30m 6s
feature/shader-cache-content-key-906
feature/shader-cache-content-key-906
1h 30m 6s
View #917
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fix(asset): scene texture paths resolve against project root, not cwd (#887)
Pre-commit checks
#2563:
Pull request
#916
opened by
drsnuggles8
2h 13m 52s
feature/decal-texture-roundtrip-887
feature/decal-texture-roundtrip-887
2h 13m 52s
View #916
View workflow file
fix(renderer): stop DecalRenderPass's GLStateGuard error spam (#895)
Pre-commit checks
#2562:
Pull request
#915
opened by
drsnuggles8
2h 50m 50s
feature/decal-pass-gl-state-leak-895
feature/decal-pass-gl-state-leak-895
2h 50m 50s
View #915
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