Skip to content

[DISCUSS] Add DLDeviceType value for OpenGL buffer? #183

Description

@mohawk2

Motivation: I'm looking to add DLPack interoperability to the Perl Data Language (PDL - https://pdl.perl.org/ if interested). That currently only supports CPU-based memory, so that's fine. But PDL is about to start handling OpenGL buffers to keep computation on the GPU where possible, and it would be great to be able to describe that in DLPack terms.

Therefore, I would very much like to add a DLDeviceType enum value called (probably) kDLOpenGL. Will that be acceptable? (There may need to be two, kDLOpenGLTexture, kDLOpenGLVBO)

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions