Skip to content
View dhvani7014's full-sized avatar

Highlights

  • Pro

Block or report dhvani7014

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
dhvani7014/README.md

Typing SVG




Hey, I'm Dhvani :)

I'm a software engineer and Computer Science grad student at the University at Buffalo, focused on AI and RAG systems. I learn new technologies by actually building with them, and this GitHub is where I keep the things I'm building, learning, and experimenting with.

Before my Master's, I worked as a Software Engineer at CloudRock, implementing Workday solutions across 15+ countries for 10K+ employee records, end to end, from requirements through production support.


whoami:      Dhvani Dave, New York, NY
role:        Software Engineer, Full Stack + Applied AI/ML
education:   M.S. Computer Science @ University at Buffalo
focus:       RAG, LLM tooling, distributed systems, open source
status:      Open to Software Engineering & AI/ML roles starting 2027

🛠️ Tech Stack


🚀 Featured Projects

Project Description
Scrollback Gives viewers a live, selectable, scroll-back-able copy of a presenter's screen share, so slides and code can be copied instead of screenshotted. Live demo
MiniDyn Rigid body dynamics simulator in C++ with a live demo
Go Crawler & Link Validator Concurrent web link checker built in Go. Live demo
SentinelAI AI-powered fraud investigation system with a distributed agent pipeline over PostgreSQL/Neo4j

Pinned Loading

  1. MiniDyn-Plugin-Based-Rigid-Body-Dynamics-Simulator MiniDyn-Plugin-Based-Rigid-Body-Dynamics-Simulator Public

    An object oriented C++ 3D rigid body dynamics physics engine compiled to WebAssembly with an interactive Next.js simulation dashboard and automated tests

    TypeScript