Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 4 additions & 3 deletions src/Stunts/BehaviorPipelineFactory.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,15 +4,16 @@
namespace Stunts
{
/// <summary>
/// Provides the global <see cref="Default"/> and <see cref="LocalDefault"/>
/// behavior pipeline factory used when creating new stunts.
/// Provides the global <see cref="Default"/> behavior pipeline factory used when creating new stunts.
/// </summary>
/// <remarks>
/// Stunts will use <see cref="Default"/>.<see cref="IBehaviorPipelineFactory.CreatePipeline{TStunt}"/>
/// whenever a new stunt is instantiated, to initialize a behavior pipeline that is invoked in the
/// constructor itself, even before further configuration can be performed on the created instance.
/// <para>
/// This is typically only needed for advanced scenarios.
/// This is typically only needed for advanced scenarios. For testing, an ambient <see cref="IBehaviorPipelineFactory"/>
/// can be set via <see cref="UseAmbient(IBehaviorPipelineFactory)"/> to override the global default for the
/// current execution context.
/// </para>
/// </remarks>
public static class BehaviorPipelineFactory
Expand Down
Loading