Baby Smash is a simple, touch-friendly visual and auditory game designed for toddlers.
The premise is intentionally uncomplicated:
Touch or click the screen and something happens.
Each interaction creates a randomly generated shape in a random location, gives it a random color, and plays a randomly selected sound effect.
There are no rules, scores, levels, menus, or objectives. The purpose is immediate visual and auditory feedback from a child's interaction with the device.
Baby Smash is designed around a very young child's natural interaction with a touchscreen:
- Touch the screen.
- See something colorful appear.
- Hear a sound.
- Touch the screen again.
- Repeat.
The application does not require the child to understand buttons, text, scores, game rules, or navigation. The entire screen effectively becomes the game controller.
Every click or touch invokes the game play.
A single interaction produces:
- One randomly selected shape
- at a random position on the screen
- of a random size
- of a random color
- One randomly selected sound
The newly generated shape remains on the screen. Subsequent interactions add additional shapes rather than replacing the previous ones.
Over time, the screen therefore becomes a collection of randomly generated shapes.
There is no explicit game-ending condition.