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Maps Def Mod Extensions
juanosarg edited this page May 30, 2026
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The Maps module adds several def mod extensions:
- Map Condition Extension: Provides new functionality for map conditions
- Roof Extension: Provides new roof functionality
- Tile Mutator Extension: Provides new functionality for Odyssey's tile mutators. IMPORTANT: This requires a feature to be toggled, learn how here: OptionalFeatures
- World Object Extension: Provides new functionality for world objects
Def Extensions are added to the <modExtensions> tag of the def you want to add them to.
If you aren't sure if the def ALREADY has an extension (for example, if you think another mod will add their own), always use XPATH (xml patching) to add an extension, as there is already a PatchOperationAddModExtension to ensure they don't collide.
- Animal Behaviours
- Apparels
- Buildings
- Cooking
- Factions
- Genes
- Global
- Graphics
- Hediffs
- Maps
- Memes
- OptionalFeatures
- Pawns
- Planet
- Plants
- Storyteller
- Things
- Weapons
- Weathers
- PipeSystem basics
- Resource
- Resource storage
- Resource processor
- Resource to thing
- Resource to power
- Thing to resource
- Resource trader
- Refill building with pipes
- Pipe valve
- Advanced Resource Processor
- Update to KCSG 2.0
- Exporting buildings
- Customizing symbols
- Debug helpers options
- Custom faction settlement
- Custom structure and scenarios
- Custom structure in quests
- Custom structure in WorldObjects
- Biome based structures
- Spawning world object(s) at world generation
- Prevent settlement spawning for nomadic factions