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Libgdx prototype with hexagonal tiles

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hex-libgdx

Libgdx prototype with hexagonal tiles.

State of Play

  • Hexagonal tiles implemented
  • Basic entity hirecary implemented
  • Movement with collision implemented
  • Turn based system implemented
  • Smooth transitions between tiles worked upon, currently very buggy and commented out

DOWNLOAD THE DEMO HERE

About

Libgdx prototype with hexagonal tiles

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