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Allow redrawing Lua while multiple scripts are open #4682
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ApiHawk already has a draw call batching/scoping method,
WithSurface.There was a problem hiding this comment.
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That's completely unrelated.
WithSurface(surfaceId, action)is just a wrapper forUseSurface(surfaceId); action(); UseSurface(originalSurfaceId). The new callbacks don't care about which surface is being drawn, it's just a signal to draw.There was a problem hiding this comment.
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I know, I'm saying if you're going to limit draw calls to callbacks, use the callback which already exists and which I've been promoting for this reason.
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I don't understand how
WithSurfacecould be used in a way that is similar toAddDrawCallback.And if you were to change how
WithSurfaceworks, that would be an API change that I think is better done while changing the name, so that existing code will fail at compile time instead of run time. (better yet, have both so existing code keeps working, at least until the old way is deprecated)EDIT:
This PR does not do that. Old Lua scripts should continue to work exactly as they have before.