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7 changes: 6 additions & 1 deletion Ndmf/Editor/Meshia.MeshSimplification.Ndmf.Editor.asmdef
Original file line number Diff line number Diff line change
Expand Up @@ -27,11 +27,16 @@
"expression": "",
"define": "ENABLE_NDMF"
},
{
"name": "nadena.dev.ndmf",
"expression": "1.8.0",
"define": "ENABLE_NDMF_PLATFORM"
},
{
"name": "nadena.dev.modular-avatar",
"expression": "",
"define": "ENABLE_MODULAR_AVATAR"
}
],
"noEngineReferences": false
}
}
13 changes: 11 additions & 2 deletions Ndmf/Editor/NdmfPlugin.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@

namespace Meshia.MeshSimplification.Ndmf.Editor
{
#if ENABLE_NDMF_PLATFORM
[RunsOnAllPlatforms]
#endif
class NdmfPlugin : Plugin<NdmfPlugin>
{
public override string DisplayName => "Meshia NDMF Mesh Simplifier";
Expand Down Expand Up @@ -83,7 +86,10 @@ protected override void Configure()
if(meshiaMeshSimplifier.enabled && meshiaMeshSimplifier.TryGetComponent<Renderer>(out var renderer))
{
var (mesh, target, options, _, simplifiedMesh) = parameters[i++];
AssetDatabase.AddObjectToAsset(simplifiedMesh, context.AssetContainer);
if (context.AssetContainer != null)
{
AssetDatabase.AddObjectToAsset(simplifiedMesh, context.AssetContainer);
}
RendererUtility.SetMesh(renderer, simplifiedMesh);
}
}
Expand All @@ -101,7 +107,10 @@ protected override void Configure()
if (!cascadingTarget.IsValid(meshiaCascadingMeshSimplifier) || !cascadingTarget.Enabled) continue;
var renderer = cascadingTarget.GetTargetRenderer(meshiaCascadingMeshSimplifier)!;
var (mesh, target, options, _, simplifiedMesh) = parameters[i++];
AssetDatabase.AddObjectToAsset(simplifiedMesh, context.AssetContainer);
if (context.AssetContainer != null)
{
AssetDatabase.AddObjectToAsset(simplifiedMesh, context.AssetContainer);
}
RendererUtility.SetMesh(renderer, simplifiedMesh);

}
Expand Down
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