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Verify Unlimited Adventures - #743

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tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:unlimitedadventures
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Verify Unlimited Adventures#743
tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:unlimitedadventures

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@tomojira

@tomojira tomojira commented Sep 2, 2026

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Verifying Unlimited Adventures (1993) (MicroMagic)

Checklist

Have adequate installation instructions been provided to match any config files in the DOSZ?
The config file isn't needed in the DOSZ. It can be created by SOUND.EXE.

Have any official patches been applied, if necessary?
No official patches according to PCGamingWiki.

Is the game data in the root of the ZIP (unless game does not work that way)?
Yes.

For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
Not applicable.

Is the entry in the right variant file (i.e. Freeware)?
Yes.

Have digital versions (Steam, GOG) been checked for matching?
Yes, I made GOG match and eliminated the variant by adding a small embedded patch to CKIT.EXE, and embedded data for START.BAT (maybe not necessary, but it does a little more than just running the EXE, so I preserved it).

Can the game benefit from using embedded data or embedded patches in the datfile?
Other than making GOG match, no.

Can DoDAT build the game from the install media?
No, files are extracted from containers during installation.

If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.

Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
No.

Do the file timestamps match the installation media?
No, I added them.

Does the DOSZ run standalone?
Yes.

For CD games, can the game be set up to run without a CD mounted?
Not applicable.

Can the game benefit from using CHDtoOGG?
Not applicable.

Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.

Does the DOSC contain problematic data (i.e. copyright issue)?
No.

Does the DOSC have copy protection removed, if possible?
Yes.

Is the game running at the correct speed? Is CPU year specified?
cpu_year: 1993 was set, but I changed to 1985 to slow down the game.

Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
Yes.

Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
Yes, it's using "old". I updated the extension to .dosx.

Does the game have General MIDI support?
No.

Is the game set up to run with the best quality graphics options by default?
Not applicable.

For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
Not applicable.

Does the game have a mouse cursor that benefits from enabling input_directmouse?
Yes, I enabled it.

Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.

Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
Not applicable.

Summary of changes

  • Eliminated GOG variant with embedded patch/data
  • Added file timestamps
  • Changed to cpu_year: 1985
  • Updated MT-32 extension to .dosx
  • Enabled direct mouse
  • Edited comments and links

Unmentioned in the checklist:

  • Removed 2 config files from DOSC that seemed unnecessary. Restored FOO.CFG to DOSZ since it seemed static

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