Verify Eye of the Beholder III: Assault on Myth Drannor - #740
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Verifying Eye of the Beholder III - Assault on Myth Drannor (1993) (SSI)
Checklist
Have adequate installation instructions been provided to match any config files in the DOSZ?
The config file isn't needed in the DOSZ. It can be created by
SOUND.EXE.Have any official patches been applied, if necessary?
No official patches mentioned by PCGamingWiki.
Is the game data in the root of the ZIP (unless game does not work that way)?
Yes.
For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
Not applicable.
Is the entry in the right variant file (i.e. Freeware)?
Yes.
Have digital versions (Steam, GOG) been checked for matching?
Yes, there is already a GOG variant. Unfortunately too many files are different here to make it match the main version. It might be using an unofficial patch.
Can the game benefit from using embedded data or embedded patches in the datfile?
No.
Can DoDAT build the game from the install media?
Yes.
If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.
Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
No.
Do the file timestamps match the installation media?
Yes.
Does the DOSZ run standalone?
Yes.
For CD games, can the game be set up to run without a CD mounted?
Not applicable.
Can the game benefit from using CHDtoOGG?
Not applicable.
Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.
Does the DOSC contain problematic data (i.e. copyright issue)?
No.
Does the DOSC have copy protection removed, if possible?
No, I added a patch for it.
Is the game running at the correct speed? Is CPU year specified?
Yes,
cpu_year: 1993was already set.Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
Yes.
Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
Yes, it's using "old".
Does the game have General MIDI support?
Yes, but it was missing, I added it.
Is the game set up to run with the best quality graphics options by default?
Not applicable.
For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
Not applicable.
Does the game have a mouse cursor that benefits from enabling input_directmouse?
Yes, I enabled it.
Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.
Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
Yes, I added an Eye of the Beholder series .savename. I also added a DOSC option to launch the Character Transfer Utility, which transfers from Eye of the Beholder II characters in
C:\DARKMOON.Summary of changes
Unmentioned in the checklist:
SOUND.BATfile that was created in 1999, long after the other files