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Verify Eye of the Beholder II: The Legend of Darkmoon - #739

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Verify Eye of the Beholder II: The Legend of Darkmoon#739
tomojira wants to merge 2 commits into
PureDOS:mainfrom
tomojira:eyebeholder2

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Verifying Eye of the Beholder II - The Legend of Darkmoon (1991) (Westwood)

Checklist

Have adequate installation instructions been provided to match any config files in the DOSZ?
The config file isn't needed in the DOSZ. It can be created by SETUP.EXE.

Have any official patches been applied, if necessary?
No official patches mentioned by PCGamingWiki.

Is the game data in the root of the ZIP (unless game does not work that way)?
It was, but I moved it into C:\DARKMOON for ease of transferring characters to Eye of the Beholder III, which imports from that folder by default in its Character Transfer Utility (and can't select C:\ alone).

For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
Not applicable.

Is the entry in the right variant file (i.e. Freeware)?
Yes.

Have digital versions (Steam, GOG) been checked for matching?
Yes, I made GOG match and eliminated the variant by adding embedded patches to CREDITS.TXT (may be used in-game?) and START.EXE, and removing the unnecessary DARKMOON.PAK (large container that appears to redundantly have all the same files again - not included by GOG or TDC).

Can the game benefit from using embedded data or embedded patches in the datfile?
Other than making GOG match, no.

Can DoDAT build the game from the install media?
Yes.

If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.

Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
No.

Do the file timestamps match the installation media?
Yes.

Does the DOSZ run standalone?
Yes.

For CD games, can the game be set up to run without a CD mounted?
Not applicable.

Can the game benefit from using CHDtoOGG?
Not applicable.

Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.

Does the DOSC contain problematic data (i.e. copyright issue)?
No.

Does the DOSC have copy protection removed, if possible?
No, I added a patch for it.

Is the game running at the correct speed? Is CPU year specified?
Yes, cpu_year: 1991 was already set.

Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
WAITMODECHANGE was set, but the game already started at 320x200 so it skipped the intro. I removed it.

Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
No.

Does the game have General MIDI support?
No.

Is the game set up to run with the best quality graphics options by default?
Not applicable.

For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
Not applicable.

Does the game have a mouse cursor that benefits from enabling input_directmouse?
Yes, I enabled it.

Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.

Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
Yes, I added an Eye of the Beholder series .savename.

Summary of changes

  • Moved files into C:\DARKMOON for ease of transferring characters to III
  • To eliminate the GOG variant, added embedded patches and removed an unneeded file
  • Added copy protection removal
  • Removed WAITMODECHANGE
  • Enabled direct mouse
  • Added Eye of the Beholder series .savename
  • Edited comments and links

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