Verify Hillsfar - #734
Open
tomojira wants to merge 2 commits into
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Verifying Hillsfar (1989) (Westwood)
Checklist
Have adequate installation instructions been provided to match any config files in the DOSZ?
There is no config file.
Have any official patches been applied, if necessary?
No official patches mentioned by PCGamingWiki.
Is the game data in the root of the ZIP (unless game does not work that way)?
It was, but I moved it to
C:\SAVEto support transferring saves between other Forgotten Realms games. It's awkward to call it that, but this is the only way to allow it since Hillsfar only saves and loads characters in its own folder, while the others have config files to set the path toC:\SAVE(setting it to justC:\doesn't work).For games which include CD images, is there a smaller installation variant that offers the same features but needs less files?
Not applicable.
Is the entry in the right variant file (i.e. Freeware)?
Yes.
Have digital versions (Steam, GOG) been checked for matching?
Yes, I made GOG match with the main variant by removing the useless
HILLSFAR.BAT, and therefore eliminated the variant.Can the game benefit from using embedded data or embedded patches in the datfile?
No.
Can DoDAT build the game from the install media?
Yes.
If the game requires a yml in the DOSZ, has it been added to the yml folder in the repo?
Not applicable.
Are there .PIF or .ICO or Win32 .EXE files that could be excluded?
No.
Do the file timestamps match the installation media?
Yes.
Does the DOSZ run standalone?
Yes.
For CD games, can the game be set up to run without a CD mounted?
Not applicable.
Can the game benefit from using CHDtoOGG?
Not applicable.
Is the game creating a swap file in the .pure.zip that could be avoided by increasing memory size? Or is it creating other bloated files that could be prevented by adding them in the DOSZ?
No.
Does the DOSC contain problematic data (i.e. copyright issue)?
No.
Does the DOSC have copy protection removed, if possible?
No. There is copy protection according to PCGamingWiki, but no cracks are mentioned in TDC notes. Wherever it is, it doesn't appear at the beginning of the game.
Is the game running at the correct speed? Is CPU year specified?
cpu_year: 1989was set, but I changed to 1985 to slow it down.Is the DOSC auto-running and skipping past any obstructions? Is it updated to use WAITMODECHANGE if possible?
Yes, but I updated it to use WAITMODECHANGE.
Does the game have MT-32 support? If so, is it correctly using MT-32 (old) or CM-32L (new), going by the Vogons Wiki?
No.
Does the game have General MIDI support?
No.
Is the game set up to run with the best quality graphics options by default?
Not applicable.
For certain old games only - are the graphics/audio improved by specifying video_card: pcjr, tandy, or generic_cga?
No.
Does the game have a mouse cursor that benefits from enabling input_directmouse?
Not applicable.
Does a game with separate episodes/executables have the options named and ordered properly in the DOSZ? Do they use the run_utility feature?
Not applicable.
Does the game share saves with a sequel, expansion, etc? If so, is it updated to use the .savename feature?
I added a series .savename. There are 7 Forgotten Realms games that can transfer saves between each other - Pool of Radiance, Curse of the Azure Bonds, Secret of the Silver Blades, Pools of Darkness, Hillsfar, Gateway to the Savage Frontier, and Treasures of the Savage Frontier.
Unlike the others, Hillsfar has no config file to change the path to the save folder, and it can only save and load characters in its own folder.
Summary of changes
C:\SAVEfor transferring between other gamescpu_year: 1985