In BaseProximityTrigger<THandle>.OnValidate, the two calls to FindObjectsByType request that they be sorted by InstanceId. As of Unity 6000.5, this is obsolete and will be removed in future versions due to the EntityId migration. See the what's new page and FindObjectsSortMode docs for more info.
It doesn't look like sorting is even required here, so it can probably just be removed instead of needing pre/post Unity 6.5 versions.
In
BaseProximityTrigger<THandle>.OnValidate, the two calls toFindObjectsByTyperequest that they be sorted by InstanceId. As of Unity 6000.5, this is obsolete and will be removed in future versions due to the EntityId migration. See the what's new page and FindObjectsSortMode docs for more info.It doesn't look like sorting is even required here, so it can probably just be removed instead of needing pre/post Unity 6.5 versions.