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Fix some buffs applying incorrectly to the player and minions#9789

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LocalIdentity merged 3 commits intodevfrom
fix_ancient-skull
Apr 20, 2026
Merged

Fix some buffs applying incorrectly to the player and minions#9789
LocalIdentity merged 3 commits intodevfrom
fix_ancient-skull

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@LocalIdentity LocalIdentity commented Apr 20, 2026

Fixes #9783, Fixes #9791

Description of the problem being solved:

Fixes an issue where some global effect buffs were applying for each skill gem in the build
This fix is more temporary until we properly handle Hallowing Flame

Fixes Farrul beast Auras being disabled by Ichimonji
Fixes Flicker Strike's movement speed buff stacking if you had both Flicker Strike and Flicker Strike of Power

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/eu47zf0s

Before screenshot:

image image image

After screenshot:

image image image

LocalIdentity added 3 commits April 20, 2026 20:36
PR #9676 added code to allow the support gem to grant a global effect but this had the effect of scaling other global effects by the number of skills in the build and was ignoring their effect conditions
e.g. Ancient Skull 50% inc damage was applying 20 times to player skills in a build
Stops Ichimonjji from blocking their effect
@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Apr 20, 2026
@LocalIdentity LocalIdentity merged commit f52d3cd into dev Apr 20, 2026
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@LocalIdentity LocalIdentity deleted the fix_ancient-skull branch April 20, 2026 11:12
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Ancient Skull stacking interaction with all active skills Misc buffs applying when shouldn't

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