PGCG is a relatively small team of dedicated programmers, scripters, modders, contributors who enjoy crafting software that bridges various PDX games.
Anyone can contribute, and anyone can become a team leader of a project. We are always looking for more programers (mainly for C++, C#, Java), or volunteers of any kind. All we ask is dedication, a sense of team spirit, and willingness to add to the greater whole.
We mainly operate on PDX forums in dedicated threads for each converter, and on a semi-private Discord that runs workgroups for individual projects.
Feel free to contact us at any time.
PGCG projects doesn't accept code or documentation generated by LLMs or any other forms of generative AI.
Please don't submit pull requests based on generative AI output, and don't use AI auto completion when you write pull requests.
Additionally, don't use LLMs to create pull requests or issues. Write them yourself, in English, even if you think your English is bad. Trust us, we prefer your writing to the LLM's voice.
Note: Exceptions may apply for individual ParadoxGameConverters projects at discretion of team leaders - consult with them first.