Skip to content

Downgrade to Godot 4.6.3 Stable Release#695

Merged
Spartan322 merged 1 commit into
masterfrom
revert/godot4.6
Jun 22, 2026
Merged

Downgrade to Godot 4.6.3 Stable Release#695
Spartan322 merged 1 commit into
masterfrom
revert/godot4.6

Conversation

@Spartan322

@Spartan322 Spartan322 commented Jun 22, 2026

Copy link
Copy Markdown
Member

Add api_version selection to CI builds

Fixes a bug some exports (though strangely not all) would "crash" because scenes which contained SettingsOptionButton would not set the export variables within the scene causing invalid GUI state triggering and error and terminating the game. Godot 4.6.3 does not seem to have this issue, this changes the implied api version support based on godot-cpp to explicit api version support. Developers can still use Godot 4.7 but should confirm it works in 4.6.3.

See OpenVic Community Discord Server #Downgrade to Godot 4.6.3 Stable Release for more information.
See OpenVic Community Discord Server #Godot 4.7 may trigger Failed to generate any valid setting_optionbutton setting options. error for further discussion on resolving the issue.

Add api_version selection to CI builds
@Spartan322 Spartan322 added this pull request to the merge queue Jun 22, 2026
Merged via the queue into master with commit 20665d1 Jun 22, 2026
11 checks passed
@Spartan322 Spartan322 deleted the revert/godot4.6 branch June 22, 2026 23:04
@Spartan322

Spartan322 commented Jun 24, 2026

Copy link
Copy Markdown
Member Author

This did not fix the Failed to generate any valid setting_optionbutton setting options. error for release exports. See #697

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants