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Log why the signaling connection drops #44
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🎯 Functional Correctness | 🟡 Minor | ⚡ Quick win
🔎 Supported by static analysis
🏁 Script executed:
Repository: OpenCloudGaming/OpenNOW-Switch
Length of output: 16466
🏁 Script executed:
Repository: OpenCloudGaming/OpenNOW-Switch
Length of output: 12993
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Repository: OpenCloudGaming/OpenNOW-Switch
Length of output: 7400
🏁 Script executed:
Repository: OpenCloudGaming/OpenNOW-Switch
Length of output: 8067
Propagate rejected answer sends before setting
answer_sent_.send_peer_payloadand bothsend_messagewrappers discard the transport result. A disconnected client or a full outgoing queue can reject the answer, whileanswer_sent_is still set totrue. A later disconnect log can then reportanswerSent=1even though the answer was not queued.Return the enqueue result through the wrappers and assign
answer_sent_from it. This records queue acceptance, not completion of the asynchronous write.Suggested fix
🤖 Prompt for AI Agents