Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -35,3 +35,4 @@
/dev/msvc/olcPGE3/x64/Debug
/dev/tests/build
/dev/msvc/olcPGE3_BuildSH/x64/Debug
/dev/msvc/olcPGE3/x64/Release
17 changes: 17 additions & 0 deletions dev/msvc/gpu_opengl33.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
#pragma once

#include "gpu_iface.h"
#include "api_opengl.h"

namespace olc
{
namespace gpu
{
class gpu_opengl33 : public gpu_iface
{
};
}
}



24 changes: 19 additions & 5 deletions dev/msvc/olcPGE3.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -175,29 +175,43 @@
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\src\api_opengl.h" />
<ClInclude Include="..\src\config.h" />
<ClInclude Include="..\src\core.h" />
<ClInclude Include="..\src\draw2d.h" />
<ClInclude Include="..\src\gputask.h" />
<ClInclude Include="..\src\gpu_iface.h" />
<ClInclude Include="..\src\gpu_opengl33.h" />
<ClInclude Include="..\src\host_iface.h" />
<ClInclude Include="..\src\host_lin_wayland.h" />
<ClInclude Include="..\src\host_lin_x11.h" />
<ClInclude Include="..\src\host_web_emscripten.h" />
<ClInclude Include="..\src\host_win_winapi.h" />
<ClInclude Include="..\src\image.h" />
<ClInclude Include="..\src\matrix2d.h" />
<ClInclude Include="..\src\matrix3d.h" />
<ClInclude Include="..\src\olcpge3.h" />
<ClInclude Include="..\src\pixel.h" />
<ClInclude Include="..\src\polyform.h" />
<ClInclude Include="..\src\sh_template.h" />
<ClInclude Include="..\src\transform2d.h" />
<ClInclude Include="..\src\vector2d.h" />
<ClInclude Include="..\src\window.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\api_opengl.cpp" />
<ClCompile Include="..\src\core.cpp" />
<ClCompile Include="..\src\gpu_opengl33.cpp" />
<ClCompile Include="..\src\host_win_winapi.cpp" />
<ClCompile Include="..\src\image.cpp" />
<ClCompile Include="..\src\window.cpp" />
<ClCompile Include="..\tests\test_main.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\tests\test_matrices.cpp" />
<ClCompile Include="..\tests\test_mh.cpp" />
<ClCompile Include="..\tests\test_pixels.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
Expand Down
44 changes: 43 additions & 1 deletion dev/msvc/olcPGE3.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,7 @@
<ClInclude Include="..\src\host_win_winapi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\matrix2d.h">
<ClInclude Include="..\src\matrix3d.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\transform2d.h">
Expand All @@ -57,6 +57,30 @@
<ClInclude Include="..\src\sh_template.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\draw2d.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\polyform.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\gputask.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\host_iface.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\gpu_iface.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\api_opengl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\gpu_opengl33.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\olcpge3.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\tests\test_main.cpp">
Expand All @@ -74,5 +98,23 @@
<ClCompile Include="..\src\window.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\tests\test_matrices.cpp">
<Filter>Source Files\tests</Filter>
</ClCompile>
<ClCompile Include="..\src\api_opengl.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\gpu_opengl33.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\image.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\tests\test_mh.cpp">
<Filter>Source Files\tests</Filter>
</ClCompile>
<ClCompile Include="..\src\host_win_winapi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
3 changes: 3 additions & 0 deletions dev/msvc/olcPGE3_BuildSH/olcPGE3_BuildSH.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,9 @@
<ItemGroup>
<ClCompile Include="test_sh.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="olcPixelGameEngine3.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
Expand Down
5 changes: 5 additions & 0 deletions dev/msvc/olcPGE3_BuildSH/olcPGE3_BuildSH.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -19,4 +19,9 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="olcPixelGameEngine3.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
Loading
Loading