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NostrGameEngine
ngengine
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Preserve all glTF joint attachments
Build NGE
#351:
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35e82da
pushed by
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9m 39s
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9m 39s
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Support named custom vertex attributes in batch nodes
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#350:
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9m 56s
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Enforce Java 11 compatibility across engine modules
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#349:
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Preserve animated spatial models and authored materials in Tiled maps
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#17:
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Integrate selective pipenext2 fixes into next2
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Use Native Bootstrap for private native extraction
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Use Native Bootstrap for private native extraction
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#9:
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update for nostr4j snapshot
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#319:
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update for nostr4j snapshot
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Delegate jME safe allocation to NGE Platform
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Add generated starfighter material textures
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#316:
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2m 7s
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Add generated starfighter material textures
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#342:
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Fix possible race condition in virtual joystick
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