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feat(generate): tick alternating glyphs while long fill loops run - #193

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lallaria merged 1 commit into
mainfrom
didi/mystifying-hertz-9868c5
Oct 19, 2026
Merged

lallaria merged 1 commit into
mainfrom
didi/mystifying-hertz-9868c5

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@lallaria lallaria commented Oct 19, 2026 •

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Scope

Generate prints liveness glyphs while the fill, progression balancing and playthrough loops run.

Description

BaseUtils.py: ProgressTicker prints one alternating glyph per pass of a slow loop once the console has been quiet for 2 s; init_logging hands it the console stream and ends its line before each record.
Fill.py: tick in the fill_restrictive placement and swap loops, remaining_fill, and the progression balancing sphere and candidate loops.
BaseClasses.py: tick in the playthrough sphere, cull and precollected-item loops.
test/utils/test_progress_ticker.py: throttle, alternation, line ending and unusable-stream cases.
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