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Route all scheduling through a small Bukkit/Folia bridge (oneblock.utils.Scheduler) that detects Folia at runtime and uses its global, region, entity and async schedulers via reflection, so the plugin still compiles against the Spigot API and runs on Java 8 / legacy servers with unchanged behavior. - Repeating tasks: block generation runs per player on the entity thread, then on the island's region thread; particles spawn on the island's region thread - Teleports use teleportAsync on Folia - /ob join builds the island on its region thread before teleporting the player - Island set/clear/scan and member kicks run on the owning region/entity thread - Console commands from rewards and command blocks run on the global thread - plugin.yml: folia-supported: true Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Owner
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why hack? |
Owner
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Added support for Folia without reflection in 1.6.4. |
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Route all scheduling through a small Bukkit/Folia bridge (oneblock.utils.Scheduler) that detects Folia at runtime and uses its global, region, entity and async schedulers via reflection, so the plugin still compiles against the Spigot API and runs on Java 8 / legacy servers with unchanged behavior.