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ModuleSystemHeatFissionEngine
DareMightyThingsJPL edited this page Apr 9, 2025
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2 revisions
This module implements a basic fission engine. This typically should be included with a ModuleSystemHeatEngine for full compatibility.
MODULE
{
name = ModuleSystemHeatFissionEngine
moduleID = reactor
uiGroupDisplayName = #LOC_SystemHeat_ModuleSystemHeatFissionEngine_UIGroup_Title
allowHibernate = false
allowManualControl = false
allowManualShutdownTemperatureControl = false
// -- Heat stuff
// ModuleSystemHeat instance to link to
systemHeatModuleID = engine
// Heat kW
HeatGeneration
{
key = 0 0
}
// Above this temp, risky
NominalTemperature = 850
// Above this temp, reactor takes damage
CriticalTemperature = 1300
// Amount of damage taken by core when over critical temp
// %/s/K, so with value 0.001, at 200 K over CriticalTemp, reactor takes 0.2% damage/s
CoreDamageRate = 0.01
// -- Reactor throttle stuff
ThrottleIncreaseRate = 10
MinimumThrottle = 0
ThrottleDecreaseRate = 20
// -- Electrical stuff
// Power generated
GeneratesElectricity = false
// --- Fuel stuff
// Base lifetime calculations off this resource
FuelName = EnrichedUranium
// -- engine stuff
ispCurve
{
key = 0 0.01
key = 100 1.0
}
engineCoolingScale = 0.9
INPUT_RESOURCE
{
ResourceName = EnrichedUranium
Ratio = 0.002
FlowMode = NO_FLOW
}
OUTPUT_RESOURCE
{
ResourceName = DepletedFuel
Ratio = 0.0020
DumpExcess = false
FlowMode = NO_FLOW
}
}
}
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ModuleID: The ID on the module. Should be unique on the part. -
allowHibernate: Determines whether the engine's reactor can go into hibernation. Uses true and false values. -
allowManualControl: determines whether the engine's reactor has manual control. Uses true and false values. -
allowManualShutdownTemperatureControl: determines whether the engine's reactor has can have it shutdown temperature changed. Uses true and false values. -
systemHeatModuleID: Links to a specific ModuleSystemHeat. If not specified, will use the first one found. -
HeatGeneration: Determines the amount of waste heat produced at specified reactor throttles. Heat is in K. -
NominalTemperature: Determines the nominal operating temperature of the reactor. Any higher is considered risky. Heat is in K. -
CriticalTemperature: Determines the critical temperature of the reactor; any higher and the reactor will take damage. Heat is in K. -
CoreDamageRate: Determines the amount of damage taken by a reactor when exceeding critical temperatures. %/s/K, so with value 0.001, at 200 K over CriticalTemp, reactor takes 0.2% damage/s. -
ThrottleIncreaseRate: Determines the how much % at which reactor's throttle increases per second -
MinimumThrottle: Determines the minimum % a reactor's throttle can be at. For bimodal reactors, -
ThrottleDecreaseRate: Determines the rate at % at which reactor's throttle increases per second -
GeneratesElectricity: Determines whether the engine's reactor can generate electricity. Uses true and false values. -
FuelName: Determines the reactor's fuel. Should be labeled the same as it's input resource/s. Reactor lifetime calculations are based off this. -
ispCurve: Determines what % of fuel is consumed when at specified reactor throttles. -
INPUT_RESOURCE-
ResourceName: The resource the reactor uses. -
Ratio: The rate at which the resource is consumed per second, at maximum reactor throttle. -
FlowModeDetermines the resource FlowMode. Eg, NO_FLOW makes the reactor unable to use fuel that is not stored within itself.
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-
OUTPUT_RESOURCE-
ResourceName: The resource the reactor outputs. -
Ratio: The rate at which the resource is produced per second, at maximum reactor throttle. -
DumpExcess:Determines whether when the output resources' tanks are full, if the produced resource is dumped overboard. Uses true or false values. -
FlowMode: Determines the resource FlowMode. Eg, NO_FLOW makes the reactor unable to pump the resource that is not stored within itself.
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TO DO: ADD AN EXAMPLE BIMODAL FISSION ENGINE MODULE
Managing Heat
Part Types
Part Module Configuration
- ModuleSystemHeat
- ModuleSystemHeatRadiator
- ModuleSystemHeatEngine
- ModuleSystemHeatConverter
- ModuleSystemHeatHarvester
- ModuleSystemHeatExchanger
- ModuleSystemHeatFissionReactor
- ModuleSystemHeatFissionEngine
- ModuleSystemHeatFissionFuelContainer
- ModuleSystemHeatColorAnimator
- ModuleSystemHeatResourceAnimator
- ModuleSystemHeatSink
- SystemHeat Modules From Other Mods