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Rename file Implement bugfix #315
Also update the MM deletion operations to apply to all nodes found.
Now depends upon the base TR configuration file instead of creating a phantom one.
Also update the ModuleDataTransmitter pass to apply to all such modules found in a given part.
Also increase the far camera clip plane to 3 Mm (change ported from RSSVE)
Also add compatibility for the "altitude" and "atmosphereDepth" parameters (pull #286)
None of these files has been modified.
Remove the "cbNameLater" parameter. Remove all PQSCity mods. Remove the deprecated "lightColor" parameter.
Remove the deprecated "lightColor" parameter. Cleanup the oblate patch.
Remove the deprecated "lightColor" parameter. Cleanup the oblate patch.
Remove the deprecated "lightColor" parameter. Cleanup the oblate patch.
Remove the deprecated "lightColor" parameter. Cleanup the oblate patch.
Consolidate the tidal locking patch to the main configuration file since the gravitational parameter is now a fixed number. Principia compatibility remains unchanged.
Consolidate the tidal locking patch to the main configuration file since the gravitational parameter is now a fixed number.
Remove the launch sites introduced with KSP version 1.12+.
* Replace temporarily the custom RSS terrain detail textures with stock KSP until their specular channel is fixed. * Remove all stock KSP PQS mods from the Moon. * Fix the specular reflections of the gas giants. * Fix the atmosphere rim of Titan. * Update the Titan lakes to be darker and with less tiling. * Add fallback material nodes wherever applicable.
* Fix the brightness matching between PQS and SS for all bodies.
* Use custom settings for the Earth and Titan ocean nodes for better animation.
* Fix the missing localization of the Oberon and Umbriel descriptions.
* Fix the PQS/SS transition altitudes of Ceres, Vesta, Miranda, Ariel, Umbriel, Titania and Oberon.
* Use OnDemand{} nodes for the SS textures.
* Add fallback PQS materials wherever applicable.
* Separate the SigmaBinary patch for the Pluto/Charon system to its own file.
* Remove a duplicate gravitational parameter in the Titan config.
* Use the new Kopernicus ring shader for the Saturn rings.
* Use the RGBA() macro for defining color values wherever applicable.
* Add a normal map texture to Saturn.
Too big of a texture to push...
* Will return in the future, properly integrated.
* And minor texture tiling fixes.
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Download the artifacts for this pull request: |
| // inconsistent orbital elements. | ||
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| !Body,* {} | ||
| !Body,*{} |
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This bothered me when I saw it. Still does. It is critical that this patch runs before all other patches that add a Body node. Previously it relied on the lexicographical ordering: RealSolarSystem/RSSKopernicusSettings.cfg before RealSolarSystem/RSSKopernicus/. The "/" sorting after A-Z.
You don't have that pattern now. You have Config/RSS_Kopernicus.cfg compared with Config/Earth/. I didn't think MM patch ordering had a file-before-folder pattern, I thought it was strictly lexicographical.
My suggestion is move this patch to BEFORE[RealSolarSystem], making it clear and giving you a more obvious sorting of this setup patch versus the global ones.
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That is a very valid point and it should be a BEFORE pass even without name shorting (stock KSP mods use AFTER[Kopernicus] for example).
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If anyone around here is knownledgable about how textures are set up for use in KSP please do chime in. The terrain detail textures RSS includes have a very shiny-like, almost glossy appearance, which is...suboptimal. |
* Further tweaks to all AFGs to soften the edges. * Update SS atmosphere gradients. * Add rarified atmosphere effects to Triton and Pluto. * Ocean color tweaks for Earth and Titan. * Add fallback ocean materials. * Increase Earth ocean fade distance.
* Make Jupiter, Uranus and Neptune a bit less washed out. * Make Mars and Saturn a bit paler.
* Force the use of the much better quality PQS at higher altitudes (might need further adjustments).
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As weird as it sounds, no! 100% drop-in replacement. Well, the Titan body configuration had a duplicate GM factor with less precision that overrode the proper one so there might be a very slight difference in the orbit (8.978138376543E+12 vs 8.9778648E+12, 0.00305%). Edit: I could make a save-breaking change by reordering the body indices. |
Major update for RSS to try and bring it up to current KSP and Kopernicus standards:
Bug Fixes:
Known Issues: